Image Gallery

NOTE: All images shown below are 'work-in-progress' shots and do not represent the final product. Some details are missing and others are temporary. If you have questions related to the pics you can leave a comment below and we'll do our best to answer them.
You can also contact us directly.

yoke LIT scolumn OVHD2 IXEG8
IXEG9 IXEG10 IXEG11 IXEG12 IXEG13
IXEG14 IXEG15 IXEG16 IXEG18 IXEG17
IXEG19 IXEG20 IXEG21 IXEG22 IXEG23
IXEG26 IXEG25 gear1 gear2 IXEG27
final Rotate3 lights approach above
engbelow UA1 UA2 DY1

AW1

AF SAS TR AI

IB1

IB2 BA1 VA1 night night2
MCP COM rearcom DLretro DLretro2
LHretro1 roof Jet2 EHAM1 LF
SWA SAS2 Condor Jet21 AB1
BB1 BB2      

50 comments

  • Comment Link Bridget Sunday, 23 November 2014 14:02 posted by Bridget

    For the past 10 days I have been searching Google hoping to find websites with stories on X-Plane and ran into "http://www.ixeg.net - Gallery".

    Thanks for providing this valuable information. I just wanted to write thank you
    this post was exactly what I have been looking for.

  • Comment Link Seo Berlin Wednesday, 01 October 2014 23:14 posted by Seo Berlin

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    I can't wait to read much more from you. This is actually a terrific website.

  • Comment Link Dwayne Tuesday, 30 September 2014 18:16 posted by Dwayne

    The plane looks amazing! Love the night shot with the Jet2 livery.

  • Comment Link Smithe307 Tuesday, 01 July 2014 03:23 posted by Smithe307

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  • Comment Link Clayton Davis Wednesday, 25 June 2014 22:33 posted by Clayton Davis

    I don't know if you've thought of this or how difficult it would be to implement, but something small that would bring a great deal of realism to this aircraft is, when you press the master caution or warning buttons, if they jiggled as they pressed in. just a small, almost imperceptible jiggle, but to show that they are loose because it's such an old aircraft. And similar small things like that with buttons.

    P.S. I'm not trying to tell you how to make this and it looks incredible already. I just got the idea from seeing how those buttons are realistically, slightly offset in the panel. It looks very real and I can't wait until this is out.

  • Comment Link Peter van Campenhout Wednesday, 25 June 2014 14:17 posted by Peter van Campenhout

    Very nice plane. In this case I want to flying.

    Thanks, very nice work.

  • Comment Link Pharme377 Wednesday, 11 June 2014 13:24 posted by Pharme377

    Very nice site!

  • Comment Link Smithc488 Monday, 09 June 2014 12:47 posted by Smithc488

    Merely a smiling visitor here to share the adore , btw outstanding style. Audacity, more audacity and always audacity. by Georges Jacques Danton. edfgbbdaadabcbbd

  • Comment Link Till Sunday, 25 May 2014 14:19 posted by Till

    D

    This is one of the best flight simulator add onn´s ive ever seen.
    The level of detaill kills me.

    But the yokes are unrealistic. Yea i know has its reason, but it looks weird

    It would be very cool, if you could add analog main instruments.
    Maby as option in Aircraft menu.

    Can´t wait for release date.

  • Comment Link MM Wednesday, 14 May 2014 19:47 posted by MM

    Hi Juan,
    For legal reasons we will not say that you can practice for real life flights on our airplane model.

  • Comment Link Juan Wednesday, 14 May 2014 16:43 posted by Juan

    Hello, first I want to congratulate you on your great work.
    I wonder if this plane could train procedures for the real plane.

    Thanks

  • Comment Link Andy Jones Monday, 12 May 2014 03:31 posted by Andy Jones

    Hi Guys,

    After much waiting I look forward to the release of the plane. Just worried that I may still not be able to fly it if you are only building for the XP10 guys. Will there be a XP9 version for the many of us with slower machines?

    All the best

    Andy

  • Comment Link Jack Wiliams Monday, 24 March 2014 14:32 posted by Jack Wiliams

    I'm glad to see this project! Have stopped playing FSX and the NGX, because there was too many CTD. Aweful! It's sad, because with the FS2Crew set, the simulation was at it's highest level!
    But with this project, I hope everything will come back again! And maybe that level will be reached again!

  • Comment Link Morten Friday, 21 March 2014 15:12 posted by Morten

    Max,

    On the pic you link to, the spinner and the N1 fan disc was not yet installed (work in progress)
    We also have the exact measures both from engine drawings and our
    own measures taken in the hangar of the real aircraft, so no need to worry.

    Morten

  • Comment Link Max Wednesday, 19 March 2014 06:09 posted by Max

    I've noticed that the engine spinners so the dish is a little bit to far forward. Further, what a lovely project and plane!

    Ixeg

    http://www.ixeg.net/images/phocagallery/exterior_pics/TR.jpg

    Real

    http://upload.wikimedia.org/wikipedia/commons/e/ef/Lufthansa_Boeing_737-300%3B_D-ABEI%40LYS%3B27.09.2009_557al_%284329513299%29.jpg

  • Comment Link Morten Thursday, 13 March 2014 08:31 posted by Morten

    Hi guy's, thank you!

    We have given release dates before without any success, so as long as we don't know exactly,
    we will not give any. But obviously we are in the final stages of development. We also have decided to
    cut the amount of "extra features" in the initial release to a minimum, so we finally
    can get the aircraft out. Then give updates with more "extras".

    Morten

  • Comment Link John Holmes Wednesday, 12 March 2014 17:39 posted by John Holmes

    Please just give us some idea of a release date! You have had us in suspense for over 2 years! Thank you and great work!

  • Comment Link Wycliffe Tuesday, 11 March 2014 14:09 posted by Wycliffe

    I was an FSX fanboy, I had both the ifly and PMDG 737. I have been using x-Plane exclusively now since last year. I have some of the finest aircraft presently available for xplane in the 777,757 and CRJ200. This aircraft based on the cockpit images alone will beat ifly and PMDG hands down, no question about that. I have watched all of the videos re this plane and in terms of systems fidelity this is brilliant. When this comes out the xplane community will go mad and buy it by the bucket load and we will not care whether PMDG are producing an aircraft or not.

  • Comment Link Steve Hopkins Tuesday, 11 March 2014 00:24 posted by Steve Hopkins

    Great project guys and Great Job
    What Frankfort Scenery are you using in your pictures and were can i download it? I fly out of Frankfort every 28 days back to Canada
    Thanks
    Steve Hopkins

  • Comment Link Bob Y. Monday, 17 September 2012 03:07 posted by Bob Y.

    This is the first that I have seen or heard of this project. All I can say is....................I'm sssspeechless.
    You taking pre-orders yet?

  • Comment Link Morten Monday, 23 July 2012 16:03 posted by Morten

    Jim,

    We have an idea.. but we are not telling you incase we don't make it ;-)
    About the price we don't know yet.

    Al,

    Trust me, you will buy XP when this comes out ;-)

  • Comment Link Jim Monday, 23 July 2012 05:00 posted by Jim

    Do you have a rough idea of when this will be available? And the price range? Thanks :D

  • Comment Link Al Thursday, 12 July 2012 23:43 posted by Al

    looks great, almost makes me want to buy x-plane! (almost!)

  • Comment Link Ernes Wednesday, 27 June 2012 14:03 posted by Ernes

    Morten,

    Thanks for the reply!

    It is certainly not a necessity & if you guys decide against it, it will certainly not make me not buy this beauty.

    It just makes things a bit easier when you're busy trying to get everything done - can keep your eyes on more things at a time. In real life, you have the pilot & co-pilot which makes things slightly 'easier' as you have more eyes & hands in the cockpit to check & tweak everything ...

    But however it turns out - with or without the nice-to-haves - I'm buyin' this one :D

    Cheers

  • Comment Link Morten Tuesday, 26 June 2012 22:41 posted by Morten

    Hi Ernes,
    The team has discussed this. The real aircraft offcourse does not have this,
    so from this point of view we are in principle against it IF we can make it work like real.
    With regard to the PFD's, the quality and readability of them are so high that there really is
    no need for a popup of those. In addition, we have made a camera plugin that works extremely
    well and transports you to whatever customizable view you want inside the cockpit with a click.
    You can see it in action in some of the videos. As for the FMC/CDU, also in real you have to lean
    down/forward loosing external view when operating it.
    So we expect most users to find that on this aircraft it is not mandatory as on most others.
    However, we have put it on the "Nice-to-have" list just in case

  • Comment Link Ernes Tuesday, 26 June 2012 11:07 posted by Ernes

    Hi!

    Great work so far & I cannot wait to get my hands on this one :)

    Just a question - and I know we should not compare to any other sim or airplane, but here goes anyways ...

    Will you be using pop-up screens for the main displays & FMS, etc - something like the CRJ-200 from JRollon? It's not a necessity, but very handy ...

    Thanks for putting so much effort into this & I really look forward to it.

  • Comment Link Morten Saturday, 23 June 2012 12:15 posted by Morten

    Added pic of the EHSI which we are very proud of. Custom made from scratch.
    More will follow with different modes etc

  • Comment Link Meshboy Monday, 21 May 2012 19:21 posted by Meshboy

    Greetings!

    How are things coming along with autopilot and navigation?
    Maye next video can show some of the nav display?

    Happy coding!
    Meshboy

  • Comment Link Chris Wednesday, 04 April 2012 00:00 posted by Chris

    This looks very promising...very high quality! Haven't seen this level of detail on x-plane aircraft yet.

  • Comment Link pietro Wednesday, 01 February 2012 21:01 posted by pietro

    Hello team,

    Congratulation for WIP and the idea.
    After you show the team capacity,all people press you for terminate product early.
    The big work is now to still in the time with guys press you.
    I think if the plane is is good like the cockpit, I will pay the product 49 Euros.

    Cougar62

  • Comment Link CST Thursday, 26 January 2012 08:54 posted by CST

    This is the beast... wait for long time for this but what now It's not reales and will no be reales I think en of the year |-(

  • Comment Link Dozer Tuesday, 03 January 2012 00:29 posted by Dozer

    I think if you're building a hardware home cockpit, you're an advanced user ;-)

    But I agree with you - it would be excellent for developers to document their datarefs for hardware-builders.

    When I built MU-2 Command (a plugin which assigns X-Plane commands to the X-Scenery MU-2's datarefs, to allow hardware to operate some of the custom switches and controls) it took a while to decipher the behaviour of the MU-2's plugin. Obviously I don't have access to the sourcecode of the plugin, so I had to reverse-engineer it with DRE. There was a three-position switch, with positions "Run, Crank, Stop", in the cockpit, attached to a dataref by manipulators and animation. The dataref values are Run==0, Crank==1, Stop==2 (so when the switch is at "Stop", the dataref value is 2). But to move the switch with a command, you have to assign Run=0, Crank=0.5, Stop=1.0! It took ages to figure that one out! Tom Kyler, who built the MU-2 (a long time ago now), has changed his ways and has a better system for future releases which will be more hardware-builder-friendly.

  • Comment Link Valentin Monday, 02 January 2012 18:10 posted by Valentin

    Hello Dozer

    I knew that custom datarefs are used by add-on aircrafts, but normally they are not published. But I did not knew that you can dig them out of the cockpit.obj file.
    This procedure is OK for the really advanced users, but it would be nicer if the add-on developer would provide them in his documentation.

    Thank you

  • Comment Link Dozer Monday, 02 January 2012 10:54 posted by Dozer

    Valentin and Henco: the switches are rendered in 3d in the virtual cockpit and operated with the mouse. For this reason I'm pretty sure they MUST have datarefs! Are there any aircraft which have 3d-cockpit controls that DON'T have datarefs?

    You can easily (well, fairly easily) see what custom datarefs an aircraft has by opening the cockpit.obj file in the aircraft's folder with a text editor. This is where all the manipulators and animations are defined, at the end of the file - they're the link between X-Plane's data and the 3d model. I use DataRefEditor to view and assign values to datarefs for testing, although you'd need to add the aircraft's custom datarefs to the DataRefs.txt file to see them in DRE

  • Comment Link Henco Friday, 30 December 2011 11:39 posted by Henco

    Ditto on the dataref's!!!! Please please please. It is a must for cockpitbuilders.
    Looking forward to your product

    Regards from South Africa

  • Comment Link will Thursday, 29 December 2011 12:23 posted by will

    will it still be available in 2011? i had a week off work hoping to fly this baby and it seems ill be back at work when it arrives =( im sure it will be worth the wait though

  • Comment Link Valentin Thursday, 29 December 2011 02:46 posted by Valentin

    Dear IXEG Team

    I am wondering if you implement custom dataref's for the non-standard switches, indicators and handles? If yes, it will be very useful to create a decent hardware homecockpit around your B737-300. If not, well then, would you consider to implement?

    In the mean-time good luck with your outstanding project.
    And thumbs-up for building the aircraft from inside to outside. Personally I prefer an almost perfect aircraft-system. The outside 3D-model is a) for outside checks or b) for Airplane Spotters, so in a consequence not really on the top priority.

    Greetings from Switzerland

  • Comment Link meshboy Tuesday, 20 December 2011 23:25 posted by meshboy

    a new screenshot as a christmas present?

  • Comment Link dentaldave Thursday, 15 December 2011 12:34 posted by dentaldave

    MORE IMGSSSS!!

  • Comment Link Morten Wednesday, 07 December 2011 06:39 posted by Morten

    Yes, it is that crisp! Almost all of the shots above are taken IN-SIM.
    (except pic #3 and #8). Will see of I can find that measurement for you.

  • Comment Link Meshboy Tuesday, 06 December 2011 22:43 posted by Meshboy

    Oh by the way, one question.
    The airbus pfd is 16,5 cm in real life.
    Anyone know how wide/high the pfd of this classic is?

  • Comment Link Meshboy Tuesday, 06 December 2011 22:41 posted by Meshboy

    Will the PFD still be that crisp and easy to read when rendered in x-plane or do you loose resolution when exporting model/textures?

    Last shots are amazing!

  • Comment Link Jan Monday, 05 December 2011 17:00 posted by Jan

    Hi Meshboy,

    you will use align to do a "quick alignment" - resetting some drifting errors without running a full alignment cycle. You can also use align for a more accurate high-latitude alignment (takes longer).

    The attitude mode is sort of an emergency mode where the IRS will restore attitude information by sensing "appearant" gravity vector. This works almost like a self-erecting horizontal gyro. It would be used if the IRS looses alignment in flight, but you still need it to drive the attitude indicator. Fly straight and level for roughly 30 seconds while attitude is restored (but no position).

  • Comment Link Meshboy Monday, 05 December 2011 10:17 posted by Meshboy

    Hello, nice work!

    I have some IRS Questions.
    When you go from cold and dark, you just set the IRS to nav and leave it there. (is this correct?)

    But what are the other modes for?

    Align = Does what it says, align the position, but this is done also in nav move?

    Attitude = 30 sek switch , just keep heading info instead of all position data?

  • Comment Link Morten Wednesday, 30 November 2011 15:51 posted by Morten

    About status and progress, we will post new blogs and images soon.
    Remember, this aircraft is built inside -> out. Flightmodel and systems are the areas that by far require most time and resources.

  • Comment Link Greg Wednesday, 30 November 2011 15:14 posted by Greg

    Could we have an outside screen shot ? When is ETA by the way ?
    thanks,
    Greg

  • Comment Link euscat Tuesday, 29 November 2011 17:50 posted by euscat

    Great
    I never saw before with that configuration.
    So LH aircraft only have this configuration.
    Very curious.
    Thanks
    PS.@ Aeropayo, "talueg" only in private circles.

  • Comment Link Morten Tuesday, 29 November 2011 17:41 posted by Morten

    Hi Euscat,
    Thanks for the offer, we might take you up on that some day!
    About the switches, you are not the first engineer unaware that
    Lufthansa has all it's switches reversed ;) LH believe that it's more intuitive
    to "pull" something towards you when you want it, and "push" it away when you don't want it.
    The initial aircraft will have the "LH switches" to show our gratitude to Jan, our technical advisor/pilot who is putting tremendous effort and time into this project.
    If/when we do other versions of the 737CL, they will have the "Boeing style" switches.

  • Comment Link Aeropayo Tuesday, 29 November 2011 17:30 posted by Aeropayo

    Great Job!!!!, looking forward to buy this as soon is finished.

    Is it possible to know the development status so far?


    PS. @ Euscat, you forgot to say 'talueg' jejeje

  • Comment Link euscat Tuesday, 29 November 2011 16:53 posted by euscat

    Great job!!!

    ....but pls, when you change any switch position in Boing aircraft are flip down power on...

    If you need anything I am ground engeneer of Boeing 737CL and NG

    Thanks

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